Please use this identifier to cite or link to this item: /library/oar/handle/123456789/133793
Title: K-12 agile learning with educational software and robotics technology
Authors: Konstantaras, Antonios J.
Doitsidis, Lefteris
Maravelakis, Emmanuel
Spanoudakis, Nikolaos
Giannakakis, Giorgos
Duca, Edward
Keywords: Educational technology -- Study and teaching (Primary)
Robotics
Computer programming -- Study and teaching (Primary)
Agile software development
Science -- Study and teaching (Higher) -- Congresses
Technology -- Study and teaching (Higher) -- Congresses
Engineering -- Study and teaching (Higher) -- Congresses
Learning by discovery
Mathematics -- Study and teaching (Higher) -- Congresses
Issue Date: 2024-05
Publisher: IEEE
Citation: Konstantaras, A. J., Maravelakis, E., Giannakakis, G., Doitsidis, L., Spanoudakis, N., & Duca, E. (2024, May). K-12 Agile Learning with Educational Software and Robotics Technology. 5th International Conference in Electronic Engineering, 福利在线免费 Technology & Education (EEITE), Greece. 1-5.
Abstract: This article discusses the application of agile learning Scrum sprints targeted to K-12 primary education students using educational robotics. Educational robotics are a suitable tool for learning via experimentation, trial & error and retrial, which when inflicted in a form of game-play becomes pleasantly adopted by the students. This has been conducted by implementing carefully designed cumulative sprints which are repeating a certain agile learning process that breaks a larger problem into smaller parts/milestones, designing algorithms as to how to proceed step-by step towards solving the larger overall problem. This is done by evaluating and re-evaluating the progress of every step, until an outcome has been reached and reflected upon. The aforementioned process applies both and equally to tutors and students, individually and as team members, respectfully. Results of the application of agile learning in K-12 educational robotics demonstrate the ability of young K-12 students to cope and realize educational robotics construction, system understanding and algorithm design and implementation via Scratch 3 programming.
URI: https://www.um.edu.mt/library/oar/handle/123456789/133793
Appears in Collections:Scholarly Works - FacEduMSE

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