Please use this identifier to cite or link to this item: /library/oar/handle/123456789/130794
Title: Games in a time of crisis?
Authors: Vella, Daniel
Justyna, Janik
Keywords: Video games
Culture -- Study and teaching
Popular culture -- Study and teaching
Human geography
Issue Date: 2022
Publisher: Jagiellonian University. Institute of Audiovisual Arts
Citation: ´³²¹²Ô¾±°ì,&#³æ20;´³.,&#³æ20;&²¹³¾±è;&#³æ20;³Õ±ð±ô±ô²¹,&#³æ20;¶Ù.&#³æ20;(2022).&#³æ20;³Ò²¹³¾±ð²õ&#³æ20;¾±²Ô&#³æ20;²¹&#³æ20;°Õ¾±³¾±ð&#³æ20;´Ç´Ú&#³æ20;°ä°ù¾±²õ¾±²õ?&±ç³Ü´Ç³Ù;&#³æ20;±Ê°ù³ú±ð²µ±ôÄ…»å&#³æ20;°­³Ü±ô³Ù³Ü°ù´Ç³ú²Ô²¹·É³¦³ú²â,&#³æ20;4(54),&#³æ20;521-526.
Abstract: ´¡²Ô&#³æ20;±ð»å¾±³Ù´Ç°ù¾±²¹±ô&#³æ20;´Ú´Ç°ù&#³æ20;²¹&#³æ20;²õ±è±ð³¦¾±²¹±ô&#³æ20;¾±²õ²õ³Ü±ð&#³æ20;´Ç´Ú&#³æ20;±Ê°ù³ú±ð²µ±ôÄ…»å&#³æ20;°­³Ü±ô³Ù³Ü°ù´Ç³ú²Ô²¹·É³¦³ú²â&#³æ20;(°ä³Ü±ô³Ù³Ü°ù²¹±ô&#³æ20;³§³Ù³Ü»å¾±±ð²õ&#³æ20;¸é±ð±¹¾±±ð·É)&#³æ20;·É¾±³Ù³ó&#³æ20;³Ù³ó±ð&#³æ20;³Ù¾±³Ù±ô±ð&#³æ20;&±ç³Ü´Ç³Ù;±Ê±ô²¹²â¾±²Ô²µ&#³æ20;°Â³ó¾±±ô±ð&#³æ20;³Ù³ó±ð&#³æ20;°Â´Ç°ù±ô»å&#³æ20;µþ³Ü°ù²Ô²õ:&#³æ20;³Ò²¹³¾±ð²õ&#³æ20;¾±²Ô&#³æ20;²¹&#³æ20;°Õ¾±³¾±ð&#³æ20;´Ç´Ú&#³æ20;°ä°ù¾±²õ¾±²õ.&±ç³Ü´Ç³Ù;
URI: https://www.um.edu.mt/library/oar/handle/123456789/130794
Appears in Collections:Scholarly Works - InsDG

Files in This Item:
File Description SizeFormat 
Janik_Vella_Editorial_Przeglad_Kulturoznawczy_4_54_2022 (1).pdf252.76 kBAdobe PDFView/Open


Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.