Please use this identifier to cite or link to this item:
/library/oar/handle/123456789/135824| Title: | LLMaker : a game level design interface using (only) natural language |
| Authors: | Gallotta, Roberto Liapis, Antonios Yannakakis, Georgios N. |
| Keywords: | Video games -- Design Level design (Computer science) Computational intelligence Artificial intelligence |
| Issue Date: | 2024 |
| Publisher: | Institute of Electrical and Electronics Engineers |
| Citation: | Gallotta, R., Liapis, A., & Yannakakis, G. (2024, August). LLMaker: A game level design interface using (only) natural language. In 2024 IEEE Conference on Games (CoG) (pp. 1-2). IEEE. |
| Abstract: | In this demo paper we present LLMaker, a videogame level design tool that operates solely via natural language instructions. Unlike existing level design tools, LLMaker allows the designer to express their intent in an intuitive way, interacting with a cognitively undemanding interface, while still ensuring the generated levels adhere to specific domain and playability constraints. |
| URI: | https://www.um.edu.mt/library/oar/handle/123456789/135824 |
| Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| llmaker_a_game_level_design_interface_using_only_natural_language.pdf | 732.67 kB | Adobe PDF | View/Open |
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