Please use this identifier to cite or link to this item:
/library/oar/handle/123456789/23750| Title: | A framework for biometric playtesting of games |
| Authors: | Janssen, Dirk Calvi, Licia Gualeni, Stefano |
| Keywords: | Biometry Psychophysiology Games -- Design Video gamers -- Research Video games Video games -- Design Biometric identification |
| Issue Date: | 2013-05-14 |
| Publisher: | ACM |
| Citation: | Janssen, D., Calvi, L., & Gualeni, S. (2013). A framework for biometric playtesting of games. Foundation of Digital Games Conference, Chania. |
| Abstract: | The described framework is meant to assist game developers in using biometric (psychophysiological) methods while playtesting. Biometric methods can give developers a valuable additional window on the playtester's experience. |
| URI: | https://www.um.edu.mt/library/oar//handle/123456789/23750 |
| Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| JanssenEtAl2013_BiometricFrameworkPoster.pdf | Poster | 184.42 kB | Adobe PDF | View/Open |
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