The Institute of Digital Games is excited to announce that the work of Daniele Gravina, Dr Antonios Liapis, and Prof. Georgios Yannakakis on 'Quality Diversity Through Surprise' will be published . The journal has an H ranking of 145 and is  in the domain of Machine Learning & Artificial Intelligence.
  In this paper, 'Quality Diversity Through Surprise', the authors investigate the use of surprise as a mechanism of search. It turns out that surprise is highly beneficial for the efficiency and robustness of quality diversity (QD) algorithms.
  
The surprise-based QD algorithms introduced in this paper were tested thoroughly across several procedurally generated maze navigation tasks. Overall the findings suggest that if surprise and novelty operate synergistically for divergence they yield quality diversity algorithms of improved efficiency, speed and robustness. The source code and more information about surprise search can be found on the .
The surprise-based QD algorithms introduced in this paper were tested thoroughly across several procedurally generated maze navigation tasks. Overall the findings suggest that if surprise and novelty operate synergistically for divergence they yield quality diversity algorithms of improved efficiency, speed and robustness. The source code and more information about surprise search can be found on the .
  The Institute of Digital Games at University of Malta was ranked among the top 25 postgraduate game design programmes by the Princeton Review in 2017 and 2018 and is proud to continue publishing impactful research in areas related to game design and artificial intelligence.
		
 
								 
								